Files
photoassistant/internal/js/view_support.js

174 lines
6.2 KiB
JavaScript

// work out new width for canvas. depending on whether width > height of the
// image, then use the width of the image (with the specified gap) otherwise
// the height > width, so scale the new width based on height ratio of
// image to window
function NewWidth()
{
w_r=im.width/(window.innerWidth*gap)
h_r=im.height/(window.innerHeight*gap)
if( w_r > h_r )
return window.innerWidth*gap
else
return im.width*gap / (im.height/window.innerHeight)
}
// work out new height for canvas. depending on whether height > width of the
// image, then use the height of the image (with the specified gap) otherwise
// the width > height, so scale the new height based on width ratio of
// image to window
function NewHeight()
{
w_r=im.width/(window.innerWidth*gap)
h_r=im.height/(window.innerHeight*gap)
if( h_r > w_r )
return window.innerHeight*gap
else
return im.height*gap / (im.width/window.innerWidth)
}
// This draws the image, it can be called on resize events, img.src finishing
// loading or explicitly on page load. Will also deal with all state/toggles
// for items like name, grayscale, etc.
function DrawImg()
{
// another call to this func will occur on load, so skip this one
if( im.width == 0 )
return
canvas.width=NewWidth(im)
canvas.height=NewHeight(im)
// actually draw the pixel images to the canvas at the right size
if( grayscale )
context.filter='grayscale(1)'
context.drawImage(im, 0, 0, canvas.width, canvas.height )
// -50 is a straight up hack, no idea why this works, but its good enough for me
if( throbber )
$('#throbber').attr('style', 'display:show; position:absolute; left:'+canvas.width/2+'px; top:'+(canvas.height/2-50)+'px' )
else
$('#throbber').hide();
// show (or not) the whole figcaption with fname in it - based on state of fname_toggle
if( $('#fname_toggle').prop('checked' ) )
{
$('.figcaption').attr('style', 'display:show' )
// reset fname for new image (if navigated left/right to get here)
$('#fname').html(objs[current].name)
}
else
$('.figcaption').attr('style', 'display:none' )
// if we have faces, the enable the toggles, otherwise disable them
// and reset model select too
if( objs[current].faces.length )
{
$('#faces').attr('disabled', false)
$('#distance').attr('disabled', false)
$('#model').val( Number(objs[current].face_model) )
}
else
{
$('#faces').attr('disabled', true)
$('#distance').attr('disabled', true)
// if no faces, then model is N/A (always 1st element - or 0 in select)
$('#model').val(0)
}
// okay, we want faces drawn so lets do it
if( $('#faces').prop('checked') )
{
// draw rect on each face
for( i=0; i<objs[current].faces.length; i++ )
{
x = objs[current].faces[i].x / ( im.width/canvas.width )
y = objs[current].faces[i].y / ( im.height/canvas.height )
w = objs[current].faces[i].w / ( im.width/canvas.width )
h = objs[current].faces[i].h / ( im.height/canvas.height )
context.beginPath()
context.rect( x, y, w, h )
context.lineWidth = 2
context.strokeStyle = 'green'
if( objs[current].faces[i].who )
{
// finish face box, need to clear out new settings for
// transparent backed-name tag
context.stroke();
context.beginPath()
context.lineWidth = 0.1
context.font = "30px Arial"
context.globalAlpha = 0.6
str=objs[current].faces[i].who
if( $('#distance').prop('checked') )
str += "("+objs[current].faces[i].distance+")"
bbox = context.measureText(str);
f_h=bbox.fontBoundingBoxAscent
if( bbox.fontBoundingBoxDescent )
f_h += bbox.fontBoundingBoxDescent
f_h -= 8
context.rect( x+w/2-bbox.width/2, y-f_h, bbox.width, f_h )
context.fillStyle="white"
context.fill()
context.stroke();
context.beginPath()
context.globalAlpha = 1.0
context.font = "30px Arial"
context.textAlign = "center"
context.fillStyle = "green"
context.fillText(str, x+w/2, y-2)
}
/* can use to show lower left coords of a face for debugging
else
{
context.font = "14px Arial"
context.textAlign = "center"
context.fillStyle = "black"
context.fillText( 'x=' + objs[current].faces[i].x + ', y=' + objs[current].faces[i].y, x+w/2, y-2)
context.fillText( 'x=' + objs[current].faces[i].x + ', y=' + objs[current].faces[i].y, x+w/2, y-2)
}
*/
context.stroke();
}
}
}
// resize a video based when event calls this -- TODO: is this right for ratios
// where vid is different w/h ratio?
function ResizeVideo()
{
$('#video').height(window.innerHeight*gap)
}
// change faces being shown or not (if not showing faces, then cant set distance on anyway)
// and a face or not, needs to redraw the image to add/remove green box, etc.
function FaceToggle()
{
$('#distance').prop('disabled', function(i, v) { return !v; });
DrawImg()
}
// func to set show/hide the image or video div, and set the URL appropriately
// also deals with fullsecreen if needed
function ViewImageOrVideo()
{
if( objs[current].type == 'Image' )
{
im.src='http://mara.ddp.net:5000/' + objs[current].url
$('#video').hide()
$('#vid-caption').hide()
$('#figure').show()
if( fullscreen )
$('#canvas').get(0).requestFullscreen()
}
if( objs[current].type == 'Video' )
{
$('#video').prop('src', 'http://mara.ddp.net:5000/' + objs[current].url )
$('#figure').hide()
$('#video').show()
$('#vid-caption').show()
ResizeVideo()
if( fullscreen )
$('#video').get(0).requestFullscreen()
}
}